Game-log hit rates for NBA player props. Set a line, read how often it actually cleared.
Offlineloading…
Games
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Click a game to see its strongest props, ranked.
Game reads
Game lines
Injury report—
NBA injury news lands late: a Day-To-Day player can be ruled in or out
about half an hour before tip, when teams confirm their starting lineups. A player who does not
play has his props voided, not lost. This is ESPN’s report, as of the time above.
Recommended props
Head to head
Find player
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Season averages
Game log vs. the line
Over the lineUnder the linePush (landed on the line)Did not playLineLow minutesNewest game at right
Matchup—
What each team allowed per game, summed across every opposing guard,
every forward or every center — a team tendency, not who guards whom. ESPN files most
players as just G, F or C, so a point guard and a shooting guard share a column.
1 is the stingiest in the league.
By opponent—
Game log
Key — what each column meansopen
Reading this honestly. A hit rate is a backward-looking frequency, not a probability.
Ten games is a ±15pt margin of error before you account for a new role, a star teammate
sitting, a back-to-back, or a blowout that ends his night early — minutes drive almost
every NBA prop. The break-even above already includes the book’s vig, so clearing it by a
point or two is noise, not edge.